SHARDS
Virtual Reality Experience (2016). In Shards, there are four different realities existing simultaneously, but all are initially invisible to the user. To experience them, the user can create viewport cubes and throw them into the area around them to reveal 3D portholes into those spaces. Shards is an active, playable experience, where participants are encouraged to explore and reveal the environment. It plays with ideas of history, as if the same place was being viewed through four different moments in time. The barren rocks, the green forest, the burnt forest, and the cityscape all co-exist. Through the act of exploration, users generate Cubist-inspired interpretations of perspective and dimensionality, contrasting multiple viewpoints in one composition.